Let’s Get This B.R.E.A.D. Andre Segarra September 1, 2023 The Spirit Squad What's good, Spirit Squad! Today we're gonna talk about a concept that I learned from my early days of playing Magic, and have found that it translates very well to games other than Magic. See, what happened... Read More...
Run. Hide. Fight. Andre Segarra August 18, 2023 Pioneer, The Spirit Squad What's good, Spirit Squad! Today we're gonna celebrate the rise of Spirits within the Pioneer metagame, and of course talk some about what that means for pilots. It's probably no surprise that I've been play... Read More...
Preordain and the Power of Consistency Andre Segarra August 9, 2023 Modern, Pioneer, The Spirit Squad What's good, Spirit Squad! This week we've had one of the most mixed set of reactions to a Banned and Restricted announcements I've seen in a pretty long time. For anyone who isn't aware, there were two chan... Read More...
Little Tournament, BIG Lesson Learned! Andre Segarra August 3, 2023 Pioneer, The Spirit Squad What's good, Spirit Squad! Today we're gonna talk about a Pioneer RCQ I played this weekend, and the fairly important takeaways that I got from it. Of course, I'm speaking of the Chinese food I'd ordered the... Read More...
A Young Pyromancer’s First IRL Tournament Andre Segarra July 14, 2023 Casual to Competitive, The Spirit Squad What's good, Spirit Squad! Or today, I suppose you can be Young Pyromancers. Today we're gonna talk about a thing that has always seemed obvious to me, but that's coming from the point of view of someone... Read More...
The Belcher Theory – Why Spirits is Winning in Pioneer Andre Segarra June 29, 2023 Pioneer, The Spirit Squad What's good, Spirit Squad! Over the last few months, I've been trying to convince all of you that Azorius Spirits is in a fantastic place within the Pioneer metagame, and this has absolutely turned out to be t... Read More...
Flash and Flying and and and… Andre Segarra June 2, 2023 The Spirit Squad What's good, Spirit Squad! One thing I've heard about Spirits decks from other players and even content creators is that, even though they pack a punch, they don't have any true card advantage and that too m... Read More...
Card Wars, Episode MOM: Rogues Won Andre Segarra May 12, 2023 Explorer, Pioneer, The Spirit Squad What’s good, Spirit Squad! Today we’re still talking about March of the Machine and what it’s done for Pioneer/Explorer, except we’re not talking about Spirits! Instead, we’re talking about a Tribal deck tha... Read More...
Spirits in March of the Machine: MID Tested, MOM Approved! Andre Segarra April 21, 2023 Pioneer, Spoilers, The Spirit Squad What’s good, Spirit Squad! Our little tribe has been slowly but surely getting some of the most wonderful (even if indirect) support of any deck with every set since the flop that was Innistrad: Midnight Hun... Read More...
Sometimes You Just Gotta Play Good Cards. Andre Segarra April 14, 2023 Modern, The Spirit Squad What’s good, Spirit Squad! Today we’re gonna talk about one of the strategies that’s been effective in Magic deck building since tournament play’s inception: simply playing all the best cards. Ever since ... Read More...