Pauper Ponderings: Value Turf Austen Hoey January 26, 2017 Pauper Ponderings 4 After the debacle of last weeks episode I decided to play something that I though had a little more legs. So I’ve decided to play a Gruul Value/Aggro deck centered around Horned Kavu. Recurring Elvish Visionary, Mogg War Marshal, and Keldon Marauders. Mixed with Impact Tremors create a spicy little number that has potential to possibly be a force in the meta-game. Deck Tech Value Turf by Who_the_hell 4 x Elvish Visionary3 x Essence Warden4 x Horned Kavu3 x Keldon Marauders4 x Mogg War Marshal4 x Scab-Clan Mauler3 x Thornscape FamiliarArtifact (4)4 x Renegade FreighterLand (20)3 x Forest (347)4 x Great Furnace5 x Mountain (343)4 x Rugged Highlands 4 x Tree of TalesInstant (4)4 x Lightning BoltSorcery (3)3 x Kuldotha RebirthEnchantment (4)4 x Impact TremorsSideboard (15)3 x Electrickery3 x Gleeful Sabotage4 x Pyroblast2 x Relic of Progenitus1 x Repopulate2 x Fog Buy This List Round 1 vs UB Control Round 2 vs Infect Round 3 vs Mono White Tokens Conclusion Thanks for Watching! 4 Responses Anonymous January 27, 2017 Well card advantage typically rules all card games. It’s just magnified in pauper since there are fewer cards that can just flat out win a game one their own. Personally I feel the best way to approach tokens is to incorporate Impact Tremors in some way. I don’t really think it’s crucial to your deck. It could easily be replaced with another value creature. In a token deck, Impact Tremors just does a ton of work, it’s also a key piece of my izzet infinite combo deck. Honestly, I’m rather surprised the card hasn’t made a bigger…….wait for it……IMPACT, since the Drake banning. Reply Austen Hoey January 28, 2017 Yeah I agree, the card is great at winning board stalls, Being a play that doesnt “do anything” certainly hurts it though Reply alex January 27, 2017 I played a lot with Impact Tremors in standard pauper vs normal standard decks, up until IT rotated out. If your deck is based around it, you really should have ways to dig for it, i.e. Commune, Vessel, etc. Bouncing and replaying is somewhat less effecrive than loading you deck with as many spell/creatures that create multiple bodies. Eldrazi in particular are really good. Reply Austen Hoey January 27, 2017 Yeah maybe that makes more sense, the horned kavu package does create card advantage and in pauper, card advantage is king Reply Leave a Reply Cancel ReplyYour email address will not be published.CommentName Email Website Save my name, email, and website in this browser for the next time I comment. Δ
Anonymous January 27, 2017 Well card advantage typically rules all card games. It’s just magnified in pauper since there are fewer cards that can just flat out win a game one their own. Personally I feel the best way to approach tokens is to incorporate Impact Tremors in some way. I don’t really think it’s crucial to your deck. It could easily be replaced with another value creature. In a token deck, Impact Tremors just does a ton of work, it’s also a key piece of my izzet infinite combo deck. Honestly, I’m rather surprised the card hasn’t made a bigger…….wait for it……IMPACT, since the Drake banning. Reply
Austen Hoey January 28, 2017 Yeah I agree, the card is great at winning board stalls, Being a play that doesnt “do anything” certainly hurts it though Reply
alex January 27, 2017 I played a lot with Impact Tremors in standard pauper vs normal standard decks, up until IT rotated out. If your deck is based around it, you really should have ways to dig for it, i.e. Commune, Vessel, etc. Bouncing and replaying is somewhat less effecrive than loading you deck with as many spell/creatures that create multiple bodies. Eldrazi in particular are really good. Reply
Austen Hoey January 27, 2017 Yeah maybe that makes more sense, the horned kavu package does create card advantage and in pauper, card advantage is king Reply