Pauper Ponderings: RG Defenders Austen Hoey March 23, 2017 Pauper Ponderings 2 This week on Pauper Ponderings, Austen tries his hand at a deck built around creatures that can’t even attack. There is no way he wins even 1 Modern Masters pack…is there? RG Defenders by /u/Ecob16 Creature (30)4 x Aurochs Herd4 x Axebane Guardian4 x Overgrown Battlement4 x Tinder Wall3 x Ulamog’s Crusher4 x Ulvenwald Captive Flip3 x Vent Sentinel4 x Wall of RootsSorcery (7)3 x Commune with Nature2 x Firebolt2 x Rolling Thunder Land (23)14 x Forest (347)5 x Mountain (343)4 x Rugged HighlandsSideboard (15)2 x Claws of Wirewood2 x Electrickery2 x Gleeful Sabotage3 x Pyroblast2 x Relic of Progenitus3 x Serene Heart1 x Staggershock Buy This List 2 Responses alex March 24, 2017 Good ol’ defender.dec. That’s a rough one in this metagame. I think you’d be better served running the u/g/x version that is capable of going infinite mana and a big spell to the face. The problem I find with straight ramp defender decks is that you have no real board presence in the early game. By the time the deck gets a threat on the board it’s often too late. In a u/g combo control shell you have a few more options to stall the early game until you can go infinite and win. Even then, it’s not the most consistent combo deck in the format. Props for trying a unique take on defenders. Defender decks are pretty tough to play, but, I think not taking advantage of Drift of Phantasms is going to make it a lot more difficult, as it puts in a lot of work for defender decks. Reply Austen Hoey March 24, 2017 Yeah, you may be right, I was doing some powerful stuff but as is all RG midrange decks, you are victim to the top of your deck a lot of the time Reply Leave a Reply Cancel ReplyYour email address will not be published.CommentName Email Website Save my name, email, and website in this browser for the next time I comment. Δ
alex March 24, 2017 Good ol’ defender.dec. That’s a rough one in this metagame. I think you’d be better served running the u/g/x version that is capable of going infinite mana and a big spell to the face. The problem I find with straight ramp defender decks is that you have no real board presence in the early game. By the time the deck gets a threat on the board it’s often too late. In a u/g combo control shell you have a few more options to stall the early game until you can go infinite and win. Even then, it’s not the most consistent combo deck in the format. Props for trying a unique take on defenders. Defender decks are pretty tough to play, but, I think not taking advantage of Drift of Phantasms is going to make it a lot more difficult, as it puts in a lot of work for defender decks. Reply
Austen Hoey March 24, 2017 Yeah, you may be right, I was doing some powerful stuff but as is all RG midrange decks, you are victim to the top of your deck a lot of the time Reply